A retro 2D PvP duel where a zoning mage and a pressure fighter trade space, tempo, and readable neon chaos in tiny best-of-5 arena rounds.
Controls: Mage A blink, S bolt, D ward. Fighter J dash, K slash, L parry.
Rules: Fighter parry has 9 active frames. Perfect parry catches one bolt, stores it in the blade for 2 seconds, then the next slash releases a short-range arcane wave. Mage can feint-cast to bait early parries.
Win condition: First to 3 stocks, 45-second rounds; timeout awards the lead to space-control score: center time + successful approaches.